Keep'em

Hacksaw Gaming

Keep'em

Inside the game

Captured in the studio's own free demo on 11 September 2026. Nothing below is taken from a press release or another site — it is what the game shows when you open it.

The base gameSix reels and five rows on a wooden board set in a forest, with Canny the yellow character on the right and Bob the Bird on the left. Reels 3 and 4, framed in blue, are the KEEP'EM reels. On the grid, hand-painted card values, a fist throwing a lightning bolt, a skull and the bird; bottom left, the yellow BUY BONUS button, with the demo bet at €2.00.
FeaturesThe opening page: the game states six reels and five rows, a drop game with ways wins. Then comes CASH'EM — Cash symbols carry a value and pay it out once collected; the board shows the eleven steps, from 1× to 1000× passing through 25×, 50× and 250×. Below, GET'EM: a GET'EM scatter landing at the same time as at least one Cash symbol sets off the collection.
Game rules, page 2Several GET'EM symbols on the grid each collect every Cash symbol once; the values are added together in the Total Win bar, and that total is multiplied by the bet at the end of the round. Below, the KEEP'EM feature: reels 3 and 4 are activated as soon as a GET'EM or a Cash symbol lands on them and award 3 respins, counted by the Heart Counter — the three hearts shown here. The triggering symbol and any GET'EM or Cash landed afterwards stay locked until the last respin, and activate again on each new one. During the three respins, a Heart symbol can land and add enough respins to fill the counter completely.
Game rules, page 3The first two bonuses. KEEP'EM COMIN' opens on 3 FS scatters landing together in the base game and gives 10 free spins, with an increased chance of GET'EM, FS and Cash symbols. KEEP YOUR FRIENDS CLOSE… needs 4 scatters for the same 10 spins and makes Cash symbols sticky: they stay on the grid until a GET'EM collects them, then spin out on the next spin. In both, 3 extra scatters add 4 spins and 4 add 6.
Game rules, page 4A row or a reel entirely filled with Cash symbols collects on its own, even with no GET'EM on the grid, and spins out on the next spin; if GET'EM symbols are present, they collect as well, separately. Then comes the third bonus, KEEP YOUR CANNY CLOSER!, opened by 5 FS scatters landing together for 10 free spins: it keeps the previous mechanics and guarantees 3 Cash symbols and 1 GET'EM on every spin. The pay table starts at the bottom.
Game rules, page 5The pay table at the €2.00 bet on screen, in four bands from three to six symbols. The card values pay the same: €0.20 for three, €0.40 for four, €0.60 for five, €1.00 for six. Then the snake and the lightning fist at €1.60 for six, the skull at €2.40 and the bird at €4.00. Below the table the game states its theoretical return, 96.27%, calculated over ten billion simulated rounds, then explains that a win is formed by matching symbols on adjacent reels starting from the left and states 15,625 possible ways.
Game rules, page 6The two combination diagrams — in green a line-up that pays, in red one that does not — then the purchase section: the BUY BONUS button buys a feature straight from the main game, the FeatureSpins option charges a set amount on every spin according to the bet until it is switched off with DISABLE, and each buyable entry — BONUSHUNT, CANTASTIC, KEEP'EM COMIN', KEEP YOUR FRIENDS CLOSE… — carries its own return figure, stated one by one.
SpinThe controls page: the bet is set with the arrows of the BET field, between €0.10 and €100.00, feature buys being allowed to exceed that ceiling; a spin starts from the round button or the space bar, the wins of one round are added together in the WIN field and only the highest combination is paid per way. The MAX WIN section confirms the 10,000× ceiling — once it is reached the round ends immediately and any remaining free spins are discarded.
AutoplayDuring free spins the spin's win shows in WIN and the running total in TOTAL WIN, next to the number of spins left. Autoplay chains a chosen number of rounds and is halted with the STOP button, its advanced settings add a session loss limit and a single-win limit, and Turbo Play — not offered by every operator — is set from the menu. The list of keyboard shortcuts starts at the foot of the page.
Game rules, page 9The last page of the panel: the end of the keyboard shortcuts, then the service notices. The bar at the bottom of the screen recalls the balance, the win and the bet of the last round, the history opens as soon as the game window is closed and does not show unfinished rounds, and the terms state that misuse or malfunction voids all pays and plays and that no reel image represents a real device. The page is dated 2 April 2025.
Buying the featureThe purchase menu, with the bet set to €2.00 at the top of the screen. Four entries: BONUSHUNT FeatureSpins at €6.00, which makes each spin five times more likely to open a bonus; CANTASTIC FeatureSpins at €80.00, which guarantees at least one GET'EM and one Cash symbol on every spin; KEEP'EM COMIN' at €200.00, its 10 free spins packed with Cash and GET'EM symbols; and KEEP YOUR FRIENDS CLOSE… at €400.00, its 10 spins with sticky Cash symbols. The first two are activated, the last two bought.

Try it for free

The studio's own free demo, played here — no account, no money, the same maths as the real game.

Open the demo on Hacksaw Gaming’s site

Where to play Keep'em

15 of our partners carry Hacksaw Gaming games. A brand-new release may still be exclusive to one operator for a few weeks.

Advertising disclosure — we earn a commission when you sign up through these links. It never changes which games we list or the figures we publish.

Everything we know about this game

The RTP of Keep'em

Keep'em is published with an RTP of 96.27%.

We have not confirmed this figure at the studio, and we say so rather than copying a number found elsewhere.

Volatility

Hacksaw Gaming states a medium volatility for Keep'em. Studios measure volatility on their own scales, so we report what the studio says rather than converting it to a scale of our own.

Maximum win

The ceiling announced for Keep'em is 10,000x the total stake. A maximum win is a cap, not an expectation: it is the largest payout the game can produce, reached by a combination that the mathematics make rare.

How Keep'em is built

The game runs on a 6x5 grid. Its wins form through 15,625 ways. Its mechanics are: Format 6x5 / 15,625 ways, Cash collection (NO wild), Cash'em prizes + GET'EM collectors, Sticky KEEP'EM reels, Hit frequency 18%. A bonus buy is available.

What we checked

The 11 screenshots on this page were taken in the studio's own demo on 11 September 2026, not copied from another site. The figures above are read from those screens.

15 of our partner casinos carry this studio's games. We list where Keep'em can be played; we do not rank the operators by what they pay us.

Frequently asked questions

What is the RTP of Keep'em?
Keep'em is published with an RTP of 96.27%. We have not been able to confirm it at the studio, and the figure is marked accordingly.
What is the maximum win on Keep'em?
The ceiling announced for Keep'em is 10,000x the total stake.
Does Keep'em have a bonus buy?
Yes. Keep'em lets you buy the feature directly.
How volatile is Keep'em?
Hacksaw Gaming states a medium volatility for Keep'em.
Can I play Keep'em for free?
Yes. The free demo of Keep'em opens on the studio's own page, without an account and without a deposit.
Where can I play Keep'em?
15 of our partner casinos carry this studio's games; they are listed above on this page. A brand-new release may stay exclusive to one operator for a few weeks.

More from Hacksaw Gaming